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Sunday 30 November 2014

Intel's first LTE chip announced for Bay Trail-powered tablets capable of global roaming


Intel's first LTE chip announced for Bay Trail-powered tablets capable of global roaming


At last, Intel finally has its very own LTE modem chip! Intel’s Computex 2013 press conference is going on right now, and a company press release states we’ll see a 4G LTE multimode solution paired with its 22nm quad-core Atom SoC for tablets. The XMM 7160 will bring Bay Trail tablets (demonstrated on stage running graphically intense games and streaming 4K video over the integrated LTE) with global roaming capability “towards the end of the back to school season.” While it’s not clear when consumers can get their hands on this technology, hopefully we’ll see something pop up on our end before the end of the year. The talk is still ongoing and we should have more details shortly, check out the press release after the break for now.


Richard Lawler contributed to this report.



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Innovation, Reinvention on Intel® Architecture Fuel Wave of 2-in-1 Devices, New Mobile Computing Experiences


NEWS HIGHLIGHTS
Intel introduced 4th generation Intel® Core™ processors that serve as foundation to wave of new 2-in-1s that combine stunning PC performance with tablet-like mobility in one device and deliver on Ultrabook™ vision.
New Intel Core processors deliver biggest power savings in company history, enabling over 9 hours of battery life1 with stunning performance and two times the graphics capability versus the previous generation2.
Intel demonstrated for the first time its next-generation 22nm quad-core Intel® Atom™ SoC for tablets in conjunction with its forthcoming 4G LTE multimode data solution.
Showed first smartphone reference design platform based on next-generation 22nm Intel Atom SoC for smartphones.


COMPUTEX, Taipei, Taiwan, June 4, 2013 – Ushering in a wave of new Ultrabook™ andemerging 2-in-1 devices that deliver a PC when you need it and a tablet when you want it, Intel Corporation today introduced its ground-breaking 4th generation Intel® Core™ Processor family.


Speaking at Computex Taipei 2013, Executive Vice President Tom Kilroy said Intel has more than 50 different 2-in-1 designs in the pipeline across a range of price points, including premium Ultrabook 2-in-1s powered by the new Intel Core processors, and other designs powered by forthcoming processors based on the company’s 22nm Silvermont microarchitecture.


“Today we deliver on the vision set forth 2 years ago to reinvent the laptop with the introduction of our 4th generation Intel Core processors that were designed from the ground up for the Ultrabook and serve as the foundation for a new era of 2-in-1 computing,” said Kilroy. “We made one of the most seismic changes to our roadmap ever to build these new Core processors that deliver the stunning performance of the PC and the mobility of a tablet in one device. The new processors power the most exciting 2-in-1 designs to-date.”


Kilroy also highlighted momentum in ultra-mobility, pointing to Intel’s next-generation 22nm quad-core and most powerful Intel® Atom™ system-on-chip (SoC; codenamed “Bay Trail-T”) yet for tablets coming this holiday, the company’s forthcoming 4G LTE multimode solution and its next-generation 22nm Atom SoC (codenamed “Merrifield”) for smartphones.


“With the new Intel Core processors introduced today, our next-generation Atom SoC for tablets and other 22nm products coming soon, the advances in Intel® architecture are accelerating the pace of innovation, enabling new experiences and powering some of the best mobile devices coming to market this year,” said Kilroy.


New Intel Core Processors Foundational to 2-in-1 Computing, New Experiences
Designed first and foremost with the Ultrabook in mind and based on the company’s flagship 22nm Haswell microarchitecture, the 4th generation Intel Core processors deliver a 50 percent increase in battery life in active workloads over the previous generation1. This is the largest generation-over-generation gain in the company’s history, equating to over 9 hours of battery life in active workloads1 for some Ultrabooks based on the new processors.


Intel’s newest Core processors are the first SoCs for PCs with stunning performance, and power a variety of innovative devices, including Ultrabook, 2-in-1 and portable all-in-one designs. Systems based on the quad-core version of the new Core processors are available now, with additional versions available in the coming months.


The 4th generation Intel Core processors also have built-in graphics that deliver discrete-level performance, or up to 2 times the performance of Intel’s prior generation2. Offered on select versions of the new Intel Core processors, Intel® Iris™ graphics bring the Ultrabook and other mobile PCs to life with built-in, eye-popping visual experiences.


Select Ultrabooks powered by 4th generation Intel Core processors will deliver the Intel performance people expect combined with the mobility and responsiveness of a tablet, making them the premium, ultra-versatile 2-in-1 devices. With touch capability and a keyboard, the system adapts to the user and also offers full application compatibility. People can lean forward to work and lean back to relax using just one device.


Kilroy also showcased progress in bringing human-like senses to 2-in-1 and other Intel-based devices through the addition of touch, voice and facial recognition and other technologies. Called perceptual computing, these technologies take advantage of Intel processing power to make interaction with devices natural, intuitive and immersive.


He demonstrated immersive, short-range gesture and voice-based interaction by giving new Intel Core-based Ultrabook 2-in-1 devices “eyes” with the Creative Senz3D* peripheral camera, noting general availability for the camera starting next quarter. Looking to the future, he said Intel is working on an integrated solution to build 3-D depth camera technology directly into future Intel-based devices targeted for the second half of 2014.


Accelerating Fast: Tablets, Smartphones and LTE
Intel’s 22nm low-power, high-performance Silvermont microarchitecture is enabling the company to accelerate and significantly enhance its tablet and smartphone offerings.


For tablets on shelves for holiday 2013, Intel’s next-generation, 22nm quad-core Atom SoC (“Bay Trail-T”) will deliver superior graphics and more than two times the CPU performance of the current generation. It will also enable sleek designs with 8 or more hours3 of battery life and weeks of standby, as well as support Android* and Windows 8.1*.


For the first time, Kilroy demonstrated Intel’s 4G LTE multimode solution in conjunction with the next-generation 22nm quad-core Atom SoC for tablets. The Intel® XMM 7160 is one of the world’s smallest4and lowest-power multimode-multiband LTE solutions and will support global LTE roaming in a single SKU.


With a number of phones with Intel silicon inside having shipped across more than 30 countries, Kilroy previewed what’s coming. He showed for the first time a smartphone reference design platform based on “Merrifield,” Intel’s next-generation 22nm Intel Atom SoC for smartphones that will deliver increased performance and battery life. The platform includes an integrated sensor hub for personalized services, as well as capabilities for data, device and privacy protection.








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The next Google Glass will be powered by Intel


The next Google Glass will be powered by Intel


The first model might not even be on sale, but the next version of Google Glass will have Intel inside. That’s according to the WSJ, who’s heard from people familiar with the matter that it will apparently form yet another part of the chipmakers continued push into wearables — in case you hadn’t heard about that before. Intel didn’t quite manage to tap into the smartphone boom, with chips licensed from its rival, ARM, powering the majority of smartphones. It took until last year for Intel to finally offer a smartphone processor that could connect to 4G LTE networks. Further still, Intel aims to promote Glass in a work capacity, pitching to hospitals and manufacturing businesses. However, but more importantly than the deal-making itself, we’re still waiting to hear how Glass itself will benefit from the new hardware. Neither Intel or Google have responded to the report.






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Google Glass





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  • Reviews 8



  • Prices

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  • Released 2013-04-17

  • Price $1500 USD

  • Colors Black, White, Gray, Blue, Orange

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8.3average user rating
  • Design and form factor 8.3

  • Ease of use 7.8



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The Big Picture: measuring the distance of the 'Eye of Sauron' galaxy


The Big Picture: measuring the distance of the 'Eye of Sauron' galaxy

The galaxy you see here (NGC 4151) may be best-known for looking a bit like the Eye of Sauron in the Lord of the Rings movies, but it’s now much more important than that — it may be the key to mapping the universe. Researchers at the Univerity of Southampton have developed a measurement technique that helped them gauge the distance of NGC 4151 (and possibly other galaxies) with greater precision than any previous method would allow. Instead of using the light from other galaxies as a rough yardstick, the team compared the physical size of the dust ring around NGC 4151′s black hole against the apparent size taken from infrared readings. These relatively concrete pieces of information helped them narrow down the distance of the galaxy from a very broad range of 4 to 29 megaparsecs to 19, or about 62 million light years; even with 10 percent uncertainty, that’s a vast improvement.


It’s just one celestial body, but scientists believe that their approach should work with other galaxies, including those that couldn’t be measured before. So long as the method holds up, it could give us not just a better sense of where things are in the universe, but the masses of black holes and thus the expansion rate of… well, everything. Don’t be shocked if astronomers eventually have to tweak their theories of universe formation based on what they see in this picture.


[Image credit: NASA/CXC/CFA/J.Wang et. al./ING/JKT/NSF/NRAO/VL]






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Razer Blade review (14-inch, 2013): smaller, faster, lighter


Razer Blade review (14-inch, 2013): smaller, faster, lighter



Most companies refresh their products on an annual basis, carefully timing development and release schedules to match consumer demand, product obsolescence and component upgrades. It’s the norm, an expected pattern that most PC, smartphone and tablet manufacturers follow. Razer, however, completely ignores this cycle, as exemplified by its Blade line of gaming laptops — already on its third generation in less than two years. This would be less impressive if the firm wasn’t a relative newcomer to the game; before it announced the Blade, Razer was known primarily for creating keyboards, gaming mice and console controllers. A fully fledged gaming PC was a jarring departure for the humble peripheral maker.


Even so, here we are: reviewing the third-generation Razer Blade gaming laptop. This, too, is a departure from what we’ve grown to expect from the company — a smaller, thinner device bereft of the previous model’s signature Switchblade interface. For some PC manufacturers, a 14-inch machine might be just another SKU in the catalog. But for Razer, it’s almost a mark of progress: not only is the Blade popular enough to necessitate successive generations, but also multiple form factors. It’s also the company’s lowest-priced laptop yet, not to mention its first to include Intel’s new fourth-generation CPU — but at $1,800 for the base model, it still isn’t cheap. Read on to see if the new Blade has enough charm to be worth its lofty price tag.


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14-inch Razer Blade review






84

Razer

Razer Blade 14





Pros


  • Fast and powerful

  • Excellent trackpad

  • Stellar battery life (for a gaming machine)

  • Slim, compact and thoroughly attractive



Cons


  • Middling screen and audio quality

  • More expensive (and less powerful) than other machines



Summary

Razer’s 14-inch Blade is its most powerful laptop to date, not to mention its most affordable. Strong internals, an attractive build and long battery life make it a solid option for gamers and non-gamers alike.







Look and feel


Razer Blade review (14-inch, 2013): smaller, faster, lighter


It seems strange to applaud the absence of a feature, yet it’s the loss of Razer’s Switchblade interface that makes the 14-inch Blade an enticing choice. Yes, the configurable, display-laden touchpad is a unique and charming feature, but cutting it allowed Razer to build the smaller, less complex laptop we have here — and there’s grace in that simplicity. Without the flashy interface, the machine instantly becomes more accessible than its predecessors, offering the familiar trappings of mobile computing without the burden of mastering a new input device. Although it’s true that the machine loses some charm by abandoning the technology that inspired Razer to build hardware in the first place, the 14-inch model is ultimately stronger without it, retaining all of the gorgeous design aesthetics of its oversized siblings without the extra bulk.


It seems strange to applaud the absence of a feature, yet it’s the loss of Razer’s Switchblade interface that makes the 14-inch Blade an enticing choice.



Speaking of the Blade’s classy exterior, not much has changed here — the 14-inch version features the same anodized-aluminum hull as previous models, albeit in a smaller, slightly tweaked shape. The changes are fairly minor: the machine’s speakers have been relocated to the keyboard’s sides, for instance, and the power button is slightly smaller than on previous models. For better or worse, these tweaks increase the machine’s uncanny (and unabashed) resemblance to the MacBook Pro. This could be a turnoff for stodgy, old PC gamers who are still invested in ancient Mac vs. PC squabbles, but we find the design refreshing — the Razer Blade is one of the few gaming powerhouses that won’t draw unwanted attention in public.


Razer Blade review (14-inch, 2013): smaller, faster, lighter


Of course, this subtle design comes at a price: connectivity. Peering along the Blade’s slim 0.66-inch edges, you’ll find just three USB 3.0 ports (two on the left, one on the right), a headphone jack, an AC plug and a solitary HDMI port. That’s it. No optical drive, no multi-card reader and no Ethernet. Notable exceptions, but we can’t say we’re surprised — the Blade is actually thinner than the apex of a MacBook Air, and weighs just over four pounds. These are understandable casualties, considering the fact that Razer designed the 14-inch Blade twice to ensure it could call it the “world’s thinnest gaming laptop.” Still, gamers hoping to bring the Blade to their local LAN party will want to carry the appropriate dongles and accessories.


Keyboard and trackpad


Razer Blade review (14-inch, 2013): smaller, faster, lighter


We’ve made a lot of fuss over mousing surfaces in the past, harshly judging many Windows machines for having unresponsive trackpads with poor gesture recognition. Thankfully, this trend of subpar touchpads seems to be dying off, and the Blade is the latest (and possibly greatest) example of a PC mouse doing it right. This smooth, low-friction surface is easily one of the most responsive and tactilely satisfying trackpads we’ve seen on a Windows device. It’s roomy, too: a large, matte black sensor provides ample room for multi-touch Windows 8 gestures, most of which it recognizes instantly and without error.


We did hit a few minor hiccups, however — if our digits wavered too much during two-finger scrolling, the pad would mistake the flinch for zoom pinch, distorting our view. It was also quick to take notice of low-hanging thumbs, unexpectedly moving the cursor while we typed (more on that in a moment). We’re hesitant to restate similarities between the Blade and the MacBook Pro, but the machine’s blatant homage to Apple left our sense memory wanting for Cupertino’s clickable mousepad — the Blade’s underlying physical buttons just didn’t feel right by comparison. That said, the left and right clickers are tolerable, but not quite as satisfying as the mouser’s ultra-sensitive touch surface. We’ll admit they grew on us over time, but they initially felt slightly mushy.


Razer Blade review (14-inch, 2013): smaller, faster, lighter


The keyboard, however, feels just right. With the exception of retooling a few key sizes and tweaking the lettering a tad, Razer didn’t make any significant changes to the third-generation Blade’s sea of alphabet islands — this is the same chiclet keyboard we saw twice last year. Unsurprisingly, the keyboard is still incredibly solid, offering a firm and tactile response, low-resistance key depressions and as many as 14 simultaneous presses (for the gamer concerned about anti-ghosting). Our only complaint stems not from the keyboard itself, but from the trackpad: the aforementioned touch surface is so sensitive, we occasionally triggered it by accident while typing. It would have been nice to see a touchpad-lock Fn key added to the keyboard’s bag of tricks.


Display and sound


Razer Blade review (14-inch, 2013): smaller, faster, lighter


Razer’s made a habit of pairing its hardware with middling, but not-quite-terrible displays — an unfortunate pattern. Mirroring its predecessors, the new Blade offers a screen that’s just okay, suffering no major ailments of banding, low contrast or particularly bad color reproduction, but still failing to dazzle. Looking at the 1,600 x 900 panel straight on provides a clear enough picture, but even slight adjustments to the viewing angle can cause washed-out images or significant darkening. Colors can appear off when viewed from sharper horizontal angles as well. Admittedly, most Razer customers will be using the screen from its optimal viewing angle and won’t experience any nagging issues, but its matte finish begs for a panel that can take advantage of wider viewing angles, and that’s just not what we’re getting here.


Razer Blade review (14-inch, 2013): smaller, faster, lighter


Flanking the keyboard, the Blade’s speakers offer a clear distinction between left and right audio channels. This is probably the only thing that truly sets them apart from the previous generation’s audio offering, which piped average (if a bit muted) audio through a speaker configuration providing little in terms of stereo separation. As far as we can tell, the smaller Blade doesn’t sound too different — audio is clear and undistorted, but it lacks a richness and warmth, falling flat on busy tracks with deep bass or complex harmonies. On the plus side, the speakers do seem to be a bit louder than Razer’s last-gen laptop, and they don’t distort at higher volumes either.


Performance and battery life













































PCMark7PCMark Vantage3DMark063DMark11ATTO (top disk speeds)Battery life
Razer Blade 14-inch (2.2GHz Core i7-4702HQ, GeForce GTX 765M)5,83719,50519,815

E6,364 / P4,161


546 MB/s (reads); 253 MB/s (writes)6:24
MSI GT70 Dragon Edition (2013) (2.4GHz Core i7-4700MQ, GeForce GTX 780M)6,11120,250N/A

E10,519 / P7,416


1.19 GB/s (reads); 806 MB/s (writes)4:34
Razer Blade 2.0 (2.20GHz Core i7-3632QM, GeForce GTX 660M)N/A17,12015,876

N/A


N/A3:29
Razer Edge Pro (1.9GHz Core i7-3517U, NVIDIA GT640M LE 2GB)4,94913,53610,260

E2,507 / P1,576


409 MB/s (reads); 496 MB/s (writes)3:40
Samsung Series 7 Gamer (2.30GHz Core i7-3610QM, GeForce GTX 675M)N/A11,51521,131

N/A


N/A2:11

Look at the Razer Blade’s specification history, and you’ll notice a steady trend: each successive iteration has had Intel’s latest chipset at its core. The 14-inch Razer Blade is no exception, sporting a 2.2GHz (3.2GHz with Turbo Boost) Intel Core i7-4702HQ Haswell processor, the company’s fourth-generation Core CPU. It’s not just the latest and greatest silicon available; it’s also the processor Razer’s been waiting for — with a modest reputation for increasing laptop longevity, Haswell is the gaming notebook’s best chance at finally achieving a workable runtime. After seeing what the chipset did for MSI’s gargantuan GT70 Dragon Edition (spoilers: it doubled its battery life versus the Ivy Bridge configuration), we couldn’t wait to see what it could do for a more modest machine. We weren’t disappointed.


Razer Blade review (14-inch, 2013): smaller, faster, lighter


Razer’s 14-inch Blade survived Engadget’s standard battery test for almost six and a half hours — not a huge stretch of productivity for an Ultrabook, but an unprecedented runtime for a high-end gaming laptop. Razer’s machine now lasts as long as a 2012 13-inch MacBook Air, and outlasts Apple’s existing 13-inch Retina MacBook Pro. We took the machine through a few less-controlled scenarios and easily made it through several four-hour-plus stints of active work (involving several web browsers, word processors, chat clients and constantly updating Google documents) without a hitch. It’s almost a shock — thanks to Haswell, gaming machines are now getting respectable battery life for normal computing tasks.


It’s certainly a boon to know that the Blade has the longevity to moonlight as a workhorse, but let’s be honest: we’re really here to see how it plays games. We ran the rig through our standard gamut of PC games, and found a capable machine that might be straddling the line between high fidelity and high frame rates. Take BioShock Infinite, for instance: tuned to ultra-high quality, the Blade has no issue clocking a steady 35 frames per second in the flying city of Columbia, but this frame rate rides only just above the 30 fps minimum most PC gamers demand. More demanding titles, like FarCry 3 and Crysis 3 struggled to average a solid 30 fps on ultra quality — demanding visual concessions to score more consistent frame rates. We dialed both games down to medium and scored 60 and 44 fps, respectively.


Razer Blade review (14-inch, 2013): smaller, faster, lighter


On the other hand, The Elder Scrolls V: Skyrim bounced between 45 and 100 fps averages (outdoors and in dungeons, respectively) at ultra-high quality, and a maxed-out Battlefield 3 held a steady 39 fps. Even The Witcher 2, a game known to be somewhat punishing, ran at a respectable 44 fps on High (with Ubersampling disabled). Make no mistake, the Blade is a fast and powerful machine, but it’s already struggling to maintain maximum fidelity on some of today’s most demanding titles. That’s not a bad thing, but it’s worth bearing in mind for gamers who insist on dialing their games up to 11. As for the rest of us? We were hard-pressed to find a game that couldn’t find a happy high / middle ground at the Blade’s native 1,600 x 900 resolution.


The above games took a much heavier toll on the Blade than our day-to-day work cycle. Running BioShock Infinite on ultra quality killed the laptop’s battery in a little more than an hour; Haswell’s power management is good, but it isn’t that good. It’s just as well, gameplay tends to make the laptop a little too warm to hold comfortably on one’s lap — the Blade’s slim profile simply doesn’t disperse GPU heat efficiently.


Software


Razer Blade review (14-inch, 2013): smaller, faster, lighter


There’s nothing worse than booting up a brand-new computer only to find it riddled with intrusive and unnecessary bloatware — thankfully, you won’t find any on the 14-inch Razer Blade. It’s one of our favorite things about Razer hardware. No trials, no unwanted software bundles and no garbage: just a clean, lightweight Windows 8 installation. Razer did install some of its own software of course, including its standard Synapse device-management package and a beta version of Razer Comms, an instant-messaging client. We could hardly ask for anything less.


Configuration options and the competition


Razer Blade review (14-inch, 2013): smaller, faster, lighter


Folks looking at Razer’s 14-inch Blade will find its configuration options fairly limited: each of its three variants share the same core specs: a 2.2GHz Intel Core i7-4702HQ CPU, 8GB of RAM and NVIDIA’s GTX 765M GPU — the only difference between SKUs is storage space. Our $2,000 review unit came equipped with a 256GB solid-state drive, which can be downgraded to 128GB for a $200 savings or upgraded to 512GB for $300. Although it’s not technically the same machine, Razer also offers the Blade Pro, a 17-inch version featuring the Switchblade interface and a slightly faster 2.4GHz Intel Core i7-4700HQ processor — that starts at $2,200 with similar price adjustments for SSD upgrades. Slim, yet expensive pickings.


Think of it as the Chromebook Pixel of PC gaming.



Fortunately, there are a few alternatives available for Haswell-hungry gamers. Dell’s Alienware 14, for instance, can be kitted out with a Core i7-4700MQ CPU, 8GB of RAM, an NVIDIA GTX 765M GPU and a much larger 750GB HDD for $1,350. If that doesn’t fit the bill, Dell offers half a dozen different configurations for the 14 that can undercut and outperform Razer’s kit. It isn’t the only 14-inch alternative available either: MSI’s own $1,300 machine, the GE40, offers a 2.9GHz Core i7-4702MQ CPU, 8GB of RAM, a NVIDIA GeForce GTX 760M GPU and a 750GB HDD. If you’re simply after raw power, however, consider the MSI GT70 Dragon Edition 2 — it has enough oomph to run circles around the competition, but it isn’t cheap: this $2,800 model is the only configuration available.


There is one more comparison we’d like to bring up, but take it with a pinch of salt: Apple’s MacBook Pro. Please, hold your fire; we aren’t suggesting that the MacBook Pro is a reasonable alternative to Razer’s premium gaming laptop — we’re suggesting that Apple users might want to take a look at the Blade. For roughly the same price as a current MacBook Pro, the Blade offers the latest silicon, a better GPU and a familiar unibody design. Tit for tat, the Blade only loses on two fronts: it has significantly less storage space and its trackpad isn’t quite as good as Apple’s clickable mouser. If you simply can’t wait for Apple’s own Haswell refresh, the Blade is the next best thing.


Wrap-up


Razer Blade review (14-inch, 2013): smaller, faster, lighter


Razer’s 14-inch Blade is almost everything we wanted out of the company’s first gaming laptop: a smaller, less-expensive machine with longer battery life, more power and a shockingly attractive chassis. These elements lift the machine’s stature, defining it not only as a solid gaming machine, but also as a great Windows laptop in general. It’s an enthusiast laptop, yes, but one we’d feel comfortable recommending to non-gamers, too.


That said, the Blade is still a tough sell for gamers on a budget. Think of it as the Chromebook Pixel of PC gaming — it represents an ideal machine, but as a luxury item it’s not a reasonable choice for the average consumer. This issue is compounded further by the fact that its internals ride the edge of modern gaming’s maximum visual requirements, making it not only more expensive than its direct competition, but less future-proof, too. Even so, the Razer’s 14-inch Blade is its best gaming laptop yet, and if you can stomach the above caveats, it’s a completely worthwhile machine.






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How would you change the Razer Blade (14-inch, 2013)?


How would you change the Razer Blade (14-inch, 2013)?

Like its charismatic CEO, Razer is a company that’s always on the go. Less than six months after we reviewed the 2013 Razer Blade, it’d been replaced with a fourth-generation edition. When our Sean Buckley reviewed the hardware, he found that it was one of the best gaming laptops that he’d used. The only demerits were given to a middling screen and poor audio quality, while overall he felt that the price could have been lower. But we’re not interested in his opinion today, but yours, so why not head over to our forums and talk about what it’s like to live with this device?






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Razer Blade 4th-gen





  • Key specs



  • Reviews 4



  • Prices

  • Discussions


  • Type Gaming

  • Screen size 14 inches

  • Screen resolution 3200 x 1800

  • Bundled OS Windows (8)

  • CPU family Core i7

  • Processor speed 2.2 GHz

  • System RAM 8 GB

  • Announced 2014-03-12

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9.8average user rating
  • Speed and features 10

  • Design and form factor 10

  • Battery life 7

  • Display 10

  • Durability 8.5

  • Expandability 4.5

  • Noise 8

  • Portability (size / weight) 10



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    1. 8 How would you change the Razer Blade (14-inch, 2013)? Surface pro 3 or razer blade (2014)


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